Portfolio
Kamil
Jamiolkowski
Game UX/UI Designer
7+ years of experience in UI art direction, HUD design, and menu architecture across AAA, AA, and mobile games. Based in Poland.
Throughout my career, I've had the opportunity to work on major titles as well as support smaller studios.
When designing interfaces, my top priority is preserving immersion. I value close collaboration with both Art Directors and UI programmers, always looking for solutions that stay true to the overall vision, are realistic to implement, and, above all, are useful to the player.
INTERFACE DESIGN
Information architecture, flows, logic
PLAYER EXPERIENCE
Playtesting, comprehension, clarity
VISUAL SYSTEMS
Design language, consistency, scale
PLATFORM ADAPTATION
PC, console, safe zones, input methods
Available for contract as well as full-time projects.

